S_SESSIONS_BROWSE_OVERVIEW
S_ADMIN_PAPERS_RESULTS_SESSION
Workshop 2 & 3
S_SESSIONS_BROWSE_TIME:
S_DATE_DOW_6, 27/Sep/2014:
2:15pm - 4:15pm

S_SESSIONS_BROWSE_ROOM: VSP 1.04
Von-Seckendorff-Platz 1 Room 1.04

S_SESSIONS_BROWSE_PRESENTATIONS

Mapping mathematics learning resources

Paul Libbrecht

University of Education Weingarten, Germany

In this workshop, we shall work collectively to write down a map of the sources of learning resources, be them open or not, adaptable or not, nicely made or not.

The aim is to assemble a broad panorama of the places where mathematics learning resources can be found. We shall do so in a web-based map which can be followed live during the workshop. The wish is to leverage the diversity of attendees at the conference so as to obtain some clarity in the local practices in teachers of their surroundings.

The result of this workshop would support such harvesting projects as Open-Discovery-Space, i2geo.net, probably Elixier, and other initiatives. Moreover, it would help users of such repositories to get a broader overview and thus decide better what to visit at their next resourcing excursions.

Controlling Lego Mindstorms robots by Cinderella's scripting interface

Andreas Fest

PH Ludwigsburg, Germany

By installing the Mindstorms plugin, the interactive geometry software Cinderella can be used as a remote control for Lego Mindstorms robots.

In this workshop we will explain how to install and use the plugin. We will give a short introduction to the CindyScript programming language. Simple examples will show how to read sensor values from a Lego NXT and use them to manipulate geometric constructions. Vice versa, interactive geometric constructions are used as remote controls for motors.

There will be a few Mindstorms controller on location for own explorations.